I’m not sure whether any of my readers have been anxiously waiting for me to start reviewing trailers for upcoming video games, but the lack of gaming content on my channel has bothered me for a while – even though it really shouldn’t, since I’m not a professional gamer by any stretch of the imagination. But the thing is: video games are increasingly growing more and more cinematic as time goes by, and the industry of adapting them to the big screen has become very profitable over in Hollywood. In fact, one could even say they’re becoming very prestige, with the recent news that Cate Blanchett will star in Lionsgate’s Borderlands adaptation.
It’s highly unlikely that a game like The Lord Of The Rings: Gollum will ever get that same treatment, but the reason I’ve selected this as my first video game trailer to review is simple: firstly, I’m familiar with this franchise, and I can think of things to say about it. Secondly, I’ve been considering reviewing certain video game trailers for a while, and this one just happened to land at an advantageous moment. So here we go!
The teaser trailer for Daedelic Entertainment’s Gollum is extremely brief, and features no glimpse of actual gameplay. In theory, the game is supposed to be stealth-based, with the player doing their best to control the frail, diminutive protagonist (I use that term loosely) as he switches back and forth between his two wildly different personas: the cunning, manipulative Gollum, and the kinder, gentler Sméagol. The player technically controls which persona they can play as, although game designer Martin Wilkes described it in an interview with IGN as being akin to “maneuvering a truck with two flat tires and trying not to drive it off a cliff”, which sounds…challenging, to say the least. As for exciting, well, that’s a different question entirely. Since Gollum isn’t particularly strong and rarely uses any weapons more advanced than a rock, the game is not going to feature a heavy focus on combat, but will instead force the player to use their survival-instincts to endure the horrors of Mordor and other inhospitable regions of Middle-earth.
In the teaser trailer, we see only two areas: Gollum’s cave in the Misty Mountains, littered with bones and what looks to be a recently deceased viperfish, and the rocky wastelands of Mordor, where Gollum finds himself after being taken captive by Orcs. The game will follow the events of the books and their detailed appendices more closely than Peter Jackson’s movies, although certain stylistic decisions have been made which appear to have no basis in either – most strikingly, the design of Sauron’s tower, Barad-dûr, which appears in the trailer as a thin, metallic spire with strong sci-fi influences. Since this game is set between The Hobbit and The Lord Of The Rings, Gollum’s journey in the game likely has to end with him being captured by Aragorn and imprisoned by the Wood Elves of Mirkwood, but hopefully there’s room to explore, and/or mess about with the actual chronology of events just a little bit.
It was revealed that several characters from the books will have small but crucial appearances in the game, and off the top of my head I can think of a few who might show up: the Nine Ringwraiths, with whom Gollum appears to have had unpleasant interactions; the Orc commander Grishnákh, who instantly recognizes Pippin’s impression of Gollum’s voice in The Two Towers and knows or guesses about the One Ring; Shelob, the great hulking spider-demon dwelling in the mountains above Mordor who aligns herself with the miserable creature in exchange for new victims delivered to her doorstep; Aragorn, who captures Gollum and delivers him into Elven custody; and Legolas, who may very well have been one of the hunters tasked with trying to find Gollum, and was one of his eventual captors at any rate. Whether these characters will have wholly original designs (if they appear at all, though Shelob at least seems a given) remains to be seen.
As for Gollum himself, our main character bears a passing resemblance to the CGI version of the slinking rogue seen in both The Hobbit and The Lord Of The Rings trilogies, although he has more hair in the video game (an attempt to make him more relatable, apparently). Andy Serkis is not believed to be reprising his role voicing the character, which is a big loss for the game studio if true: Serkis’ iconic performance as Gollum is commonly cited as one of the films’ strongest, and he still routinely slips back into character.
Will you be playing Gollum when the game arrives on PS5, Xbox Series X and PC next year? Is Serkis’ voice a deal-breaker for you? Share your own thoughts, theories and opinions in the comments below!
Yesterday, I laid out ten defining moments from the Second Age of Middle-earth that will probably comprise the backbone of the Amazon Prime The Lord Of The Rings series coming to streaming in the near future: the misleading title would have you believe that Amazon is simply adapting J.R.R. Tolkien’s iconic and beloved novels (and I’m sure Amazon is fine with that, if it lures you into watching their series), but this is anything but a retelling of the author’s most popular work. Instead, Amazon is going to be telling some of the less well-known stories from the depths of Middle-earth’s extensive history, specifically the Second Age.
But because J.R.R. Tolkien wrote so little about the Second Age, and so much of what he did write was only published posthumously by his son, many people don’t have a very clear idea of what to expect from the series, which is why, today, I’ve compiled a list of the top ten things that I want to see in The Lord Of The Rings. These aren’t necessarily things that will happen, but I feel that each one is a necessary element that would add whole new layers to our understanding of Middle-earth.
10: The Ent And The Entwife. While it would obviously be a non-canonical answer to an age-old question, it’s about time we finally saw what happened to the mysterious Entwives after Sauron swept through their gardens with a destructive slash-and-burn policy, near the end of the Second Age. By the time of Frodo Baggins’s quest, these gardens had been deserted for so long they were only known as the Brown Lands: but in Amazon’s The Lord Of The Rings, we have a chance to see a flourishing Entish culture, maybe even some of the elusive Ent children that were so rare in later days. The Entwives passed on their agricultural knowledge to humans during the Second Age, giving them a narrative purpose (remember that one of the rumored main characters is said to be a farmer). As for what happens to them after Sauron attacks, well, that’s up to Amazon to decide: if they want to be really controversial, they could have them escape to the Land of Rhûn, backing up the claims of a recently uncovered map.
9: The Blue Wizards. This is a complicated subject. The two Blue Wizards are usually believed to have arrived on the shores of Middle-earth at the same time as their more well-known brethren – characters like Gandalf, Saruman and Radagast – and to have failed in their purpose, becoming servants of Sauron or founding mystic cults in lands like Harad and Rhûn. But one version of the story, written later in Tolkien’s life (and thus, by the generally-accepted laws of determining canon, the more accurate version), outlines a scenario where the Blue Wizards, individually named Alatar and Pallando (or Morinehtar and Rómestámo), entered Middle-earth during the Second Age, and journeyed far into the East and South, helping to disrupt Sauron’s plans and playing a crucial part in his defeat, both in the Second and Third Ages. In this version, they enter Middle-earth at about the same time as Glorfindel, a resurrected Elf of Gondolin sent back from death to aid in Elrond and Gil-galad’s defense of the citadel of Imladris (Rivendell). This is the version I want to see: while one of the two Wizards could potentially be corrupted by Sauron or otherwise fall from their higher purpose in the series, I’d like to see them depicted in a more heroic light – and since they’ll be journeying into lands more akin to the Middle East and Central Asia than Western Europe, I’d want to see them played by actors of color: specifically women of color, if that’s possible.
8: The Haradrim. In all of Tolkien’s legendarium, only two Haradrim are mentioned by name – and both come from the Second Age. Herumor and Fuinur were both Black Númenórean lords of Harad who fought alongside Sauron in the War of the Last Alliance. In the Amazon Prime series, we should see storylines – entire story arcs – set in the desert country, providing a welcome change from the more familiar lands of Eriador and Mordor, and giving us more racial diversity in Middle-earth. Helped by the subtle efforts of the Blue Wizards, we could see heroic Haradrim characters rise up against their villainous kings and resist Sauron’s influences.
7: Galadriel And Celeborn. Even Tolkien himself never came to a conclusion on how Galadriel and Celeborn met, what they did in the First Age, how they came to Middle-earth, or what they did when they got there. In the scraps of his unfinished tales, the two characters are constantly changing: at one point, they’re the parents of a son and daughter, but later they only had a daughter; sometimes Celeborn was a Telerin Elf, other times Sindarin; in some versions Galadriel rebelled against the Elf, but in others she left Valinor for different reasons. Amazon can’t adapt every variation on the same story. My suggestion is that, rather than try to stick to just one version of the tale, they’ll take all the best parts from many different versions and piece them together into one cohesive whole. Just so long as we see the Galadriel who was obsessed with Dwarves and the Celeborn who stayed behind in Eregion with Sauron rather than travel through the Dwarven city of Khazad-dûm, I’m good.
6: Valinor And Valar. Amazon will be limited by the restrictions placed upon them by the Tolkien Estate, but if they want to fully flesh out the ancient history of Middle-earth in a way it never has been before, they’d be wise to make it clear that a number of gods, demigods and angels inhabit the world of Arda. Even Peter Jackson hinted at this, during Gandalf’s rebirth. With the Númenóreans constantly praising Maiar like Uinen and Ossë, the Elves worshiping Varda, and the eagle messengers of Manwë showing up to forewarn people of impending doom, there are many opportunities to slip in references to these deities. As for Valinor, the Blessed Realm of the Valar, there’s no way to tell the story of the Fall of Númenór without seeing that far green country at least once, through the eyes of the would-be conqueror Ar-Pharazôn, just before he and his army get crushed under a mountain.
5: Different Elves.In previous adaptations of the Tolkien mythos, there haven’t been many obvious distinctions drawn between the different Elven cultures, but in the Second Age, such a distinction will be necessary with so many characters sharing the screen. The High Elves or Eldar are the ones we’ll probably be following most closely: after being forced to migrate en masse from their ruined homelands in Beleriand, the High Elves settle down in the vast lands of Middle-earth, often uprooting the defenseless Silvan Elves from their own homes.Silvan Elves whom we might see include Amroth, the Prince of Lórien; Nimrodel, a notable Lórien resident and inventor of the flet treehouse; and a young Thranduil then living in Amon Lanc (which would later be overrun by Sauron’s forces and turned into Dol Guldur) with his father, the proud king Oropher. Though the simmering resentment the Silvan Elves feel toward the High Elves never boils over into aggression in Tolkien’s works, there’s certainly room for Amazon to go there with their story: not only to give the Elves some interesting dynamics, but to parallel the similar situation between the Númenóreans and the Men of Middle-earth.
4: Númenórean Imperialism. Tolkien himself went on the record as being anti-British Empire, and in his stories, imperialism is never viewed in a positive light: the Númenórean desire to rule over the “lesser” Men of Middle-earth during what was already the heyday of their power led them to ever bloodier, more brutal conquests that in turn led them straight to a watery end. To stay true to Tolkien, depicting the Númenóreans faithfully will require Amazon Prime to turn the initial heroes of the story into the villains, as the once peaceful culture devolves into an ambitious, power-hungry assortment of misguided kings and warmongering military leaders. It’s not going to be pretty.
3: The Refusal Of The Gift. One of the darkest – but most crucial – elements that Amazon will have to nail down in their series is the Númenórean society’s fear of death. In the beginning of the Second Age, the Men of Númenor are long-lived, surviving for hundreds of years and being given the ability to basically die whenever they feel like it, thus “giving up the gift” – that being the gift of death that was given to them by Eru, Middle-earth’s ultimate deity. But as the Second Age wanes and Númenor tries to extend its reach around the world, killing and pillaging in the process, these Men begin to grow jealous of the immortal Elves, and they become more obsessed with their own inevitable mortality than the years they have left to live. This is the volatile situation that Sauron the Deceiver will enter and masterfully manipulate to his own advantage – it’s critical that we understand why the Númenóreans would be so willing to listen to his lies.
2: Aldarion And Erendis. There’s absolutely no better place to begin foreshadowing Númenor’s downfall than in the story of Aldarion and Erendis. One of the only complete stories from the Second Age that Tolkien ever wrote, this tragedy tells the complicated tale of a long-lived Númenórean Prince named Aldarion who falls in love with a woman, Erendis, whose lifespan is far shorter than his own. Aldarion disappears on voyages to Middle-earth that last for years, sometimes even decades, as he establishes colonies, starts wars, and fells entire forests for timber, caring little for his duties back at home. Erendis, meanwhile, after openly declaring herself to be hateful of the Sea and a foe of the Maia Uinen, is forced to watch and wait for her sea-faring husband, while precious time slips through her fingers, robbing her of the best years of her life. Not only does it shed light on the interesting gender dynamics of the Second Age, but, with just a little tinkering, it could become an effective prelude to all of Númenor’s later troubles, with Aldarion and Erendis representing both the imperialistic tendencies and the fear of death that would combine to bring about the empire’s downfall.
1: The Lord Of The Rings. Confused? Well, don’t be, because what you might never have considered is that the title of the novel, which refers – obviously – to Sauron, is perhaps still just as fitting a title for the Amazon Prime series. After all, Sauron is going to be the prime antagonist of the show, and Amazon will give us an opportunity to finally see his true power. Throughout The Lord Of The Rings (the novel, not the series: I can see why using that title would be confusing), we’re told that Sauron reclaiming his One Ring would cause a second darkness, and give the Maia almost unlimited power – but in the Second Age, when Sauron did have the Ring and was still busy causing his first darkness, he was defeated (albeit temporarily) by one lucky guy with a broken sword. Amazon has a chance to show us, for the first time, what the Ring is actually capable of doing when bound around its dread master’s finger. I’m not saying I want to see the Lord of the Rings summon whirlwinds of fire or rain ruinous lightning down on his foes or anything…but no, actually, that’s exactly what I’m saying.
So what do you think? Would you care to see any of these ten things, or does it not matter to you what ends up in the series, so long as it’s good? Share your own thoughts, theories and opinions in the comments below!
With the coronavirus currently raging around the world and no end to the health crisis in sight, expect to see an increase in these sort of hypothetical think-pieces from my blog.
This is something I feel like I should have written about ages ago. But now, while we wait for production on Amazon’s The Lord Of The Rings streaming series to resume, we have to wonder: what will the series actually be about? Hint: it’s not The Lord Of The Rings – or, rather, it is, but not quite in the way you were probably expecting, if you haven’t been following along with every tidbit of news about the series.
You see, while Amazon Prime does have the rights to J.R.R. Tolkien’s most well-known and influential novel, that’s not what they’re choosing to adapt in their billion-dollar, five-season production. Instead, they’re rummaging around in the depths of Tolkien lore, in a little-known and oft-overlooked period of Middle-earth history: a time period known as the Second Age. The average audience member introduced to the Tolkien fandom through Peter Jackson’s movies probably doesn’t know this term, but they do know two major events that happened in the Second Age – namely, the forging of the One Ring, and the first defeat of Sauron the Dark Lord. Both events happened in rapid succession in the prologue to The Fellowship Of The Ring, but in Tolkien’s timeline there are more than a thousand years between those two things.
That’s why today we’ll be looking at ten events that shaped the Second Age and will likely define the series.
10: Rebuilding After The First Age. Amazon Prime does not have the rights to adapt material from J.R.R. Tolkien’s posthumously published The Silmarillion, meaning they probably won’t be addressing too many events from the First Age of Middle-earth’s history, at least not in great detail. But they don’t really need to: the Second Age picks up right where the First left off, with all of Arda (basically, the entire world, of which Middle-earth is actually only a small piece) in ruins following the fall of Morgoth the Accursed and the destruction visited upon the earth’s surface by the trampling feet of the host of the Valar (Middle-earth’s pantheon of gods). Continents get pushed around, coastlines change, mountains crumble – just an average day in Arda. Assuming the series starts roughly around the beginning of the Second Age, it’ll have to cover several events that happen here: the migrations of Elves, Men and Dwarves across Middle-earth, the foundations of new cities and strongholds, and the establishment of empires such as Númenor, a star-shaped island kingdom given as a gift to Mankind by the Valar; Lindon, which becomes the chief dwelling-place of the High Elves under the rule of King Gil-galad; and Eregion, a small but hugely influential kingdom settled by Celebrimbor, last of the crafty Fëanorian Elves. Even if the series starts later in the Second Age, these events will still probably be covered in flashbacks.
9: The Heyday Of Elves And Men. This is the time period during which we can probably expect a large part of the series to take place. Basically, what you need to remember about the Elves we’ll see living in Second Age in Middle-earth is that they chose to stay there. After the First Age, when the world was remade and Morgoth was undone, the Elves were offered a choice by the Valar: to repent for all their sins (which included killing some of their brethren and defying the will of the Valar) and return to the Blessed Realm of Valinor across the Western Sea, or to remain in Middle-earth. Some chose to head back home, but a lot decided to stay: the ones who stayed grew arrogant, and tried to prove to the Valar, in a way, that they could make Middle-earth just as blissful and peaceful as Valinor. This motivated Celebrimbor to welcome a stranger who came among his people claiming to be an emissary from the Valar who had taken pity on the Elves of Middle-earth. This stranger, going by the name of Annatar, Giver of Gifts, was welcomed into the kingdom of Eregion and quickly rose to power there. Meanwhile, in Númenor, human Men began to sail far and wide across the seas of Arda, settling in colonies along the coasts of Middle-earth and venturing even to the edge of the world. Something else to remember, for future reference: at this point in the timeline, the earth is flat. A flat, roughly circular disc just floating in the cosmos, minding its own business. So when I say the Númenóreans ventured to the edge of the world….I mean that literally.
8: The Rings Of Power. Remember that stranger who showed up in Eregion? Yeah, well, it’s at this point in the timeline that he basically comes out and says what every Elf in Middle-earth has already been feeling: it’s time to radically redesign the balance of power in Arda. He and Celebrimbor work together to forge a set of Rings, each of which is imbued with terrible power. These Rings are given out to all the major players in Middle-earth: King Gil-galad gets one, Círdan the Shipwright gets one, the Lady Galadriel gets one; seven Dwarf-lord get one each; nine of the most powerful human sorcerers, kings and warriors get one each. But in secret, Annatar, Giver of Gifts, has been stealing Celebrimbor’s secrets to forge his own Ring – a master Ring, a Ring that will rule all the other Rings and bind them to his will. Oh wait, did I forget to mention that Annatar is actually Sauron the Dark Lord in disguise? Yeah, he totally is, and he’s intent on getting vengeance on the Valar for what they did to Morgoth, his master and mentor in the First Age. But when he puts on his One Ring and declares himself to be the Lord of the Rings, Celebrimbor senses his true purpose and hides all the other Rings, buying himself a little time.
7: The War Of The Elves And Sauron. Unfortunately for Celebrimbor, his quick action meant that the Three Rings given to the Elves were saved – but he himself was captured by Sauron during an attack on Eregion, tortured for that information until he died of exhaustion, and then was tied to a flagpole and carried like a banner into battle by Sauron’s armies of orcs. In the end, Celebrimbor only disclosed to Sauron the locations of the Seven and Nine Rings they had made, and Sauron took most of those at this point. For a long time afterwards, Sauron was at war with the Elves of Middle-earth, and this is where the series will be able to fit in some awesome battles: Gil-galad and his herald, Elrond, lead the main assault against Sauron, but they are joined by several others, including Círdan with his fleets of Elven ships; Galadriel and Celeborn, leading joint efforts from both sides of the Misty Mountains; the Dwarves of Khazad-dûm; and Glorfindel, a resurrected Elf from the First Age who is sent back to Middle-earth by the Valar to aid in the Elven Wars. But even with all of this aid, the Elves still would likely have been defeated, had not Númenor arrived just in time.
6: The Decline Of Númenor. While the Elves are busy fighting Sauron in Middle-earth for centuries, the Men of Númenor are feeling the Dark Lord’s shadow from afar. At the height of their power, the Númenóreans were a naturally long-lived people, but as time went on their longevity began to wear away, even as they clung to it. In their heyday, they had welcomed Elves to their island paradise: even Elves who came from Valinor with gifts and wise advice. But now, they’re starting to wonder why only Elves were “blessed” with immortality, and their jealousy of Valinor grows until it becomes a disease. Amazon will need to get this exactly right: we need to feel that desperation that will drive the Númenóreans to madness and acts of blatant aggression; we need to see the terror in the eyes of their Kings, holding onto life even as they slip away; we need to smell the decay that creeps through their culture, foreshadowing what’s to come.
5: Sauron In Númenor. When the Númenórean army arrives in Middle-earth, bringing an end to the war between Sauron and the Elves, Sauron realizes at once that he is outnumbered. But Sauron is cunning: pretending to be defeated, he willingly surrenders to the Númenórean king and commander, Ar-Pharazôn, and is subsequently taken back to Númenor to be a prisoner. Here, he pulls the same trick he used against the Elves: he promises Ar-Pharazôn his greatest desire – in this case, everlasting life. This, he claims, can only be won if Ar-Pharazôn musters the courage and the army to invade Valinor, the Blessed Realm of the Valar. Ar-Pharazôn, not known for being the brightest Edain in Arda, finally succumbs to his prisoner’s seduction, and allows Sauron to counsel him in every matter: when Sauron begins the building of his army, the King agrees to it; when Sauron builds a temple to Morgoth and starts practicing bloody human sacrifices there, the King agrees to it; when Sauron sends him off to his death, the King agrees to it, ignoring all the warnings of doomsday that the Valar send his way. He and his army do make it to Valinor, and they even set foot on the Blessed Realm’s shores – and then, in the greatest act of comeuppance ever, the Valar kill him and almost everyone else in Númenor by sending the island hurtling into the ocean abyss and burying Ar-Pharazôn under a mountain. Sauron is temporarily killed in the cataclysmic disaster, and he loses his ability to ever again take a human form.
4: Gondor And Arnor. At this time, the world is remade again by the Valar, and becomes a globe. Oddly, the only effect this has on the Middle-earth map, aside from the complete disappearance of Númenor, is changing one island in the Bay of Belfalas. Coincidentally, it’s in this bay that the next chapter of the Second Age begins, as this is where one small group of battered ships arrives after a long and arduous journey by sea, manned by the Númenórean prince, Isildur, and his brother. Their father, Elendil, gets washed ashore in the far north of Middle-earth. At these two points on the map, these men set up two kingdoms: Gondor in the south, and Arnor in the north. These kingdoms become one vast empire in these last few years of the Second Age, and are united in opposing Sauron. Isildur builds the city of Minas Anor (later changed to Minas Tirith), and plants the sapling of the White Tree of Gondor there. The seven seeing stones, or palantíri, are placed in secure locations around Middle-earth. The tower of Orthanc in Isengard is built. With callbacks like these, who needs hobbits?
3: The War Of The Last Alliance. Needless to say, Sauron isn’t done haranguing our heroes just yet. Gathering his forces for a final push, he leads his armies of corrupted Ringwraithes, orcs, and foul creatures into battle against the fledgling force of Gondor. But in this dark hour, Mankind does not stand alone. Elendil, King of Arnor, goes to Gil-galad and Elrond and requests their aid: they form a Last Alliance of Elves and Men, and lead their armies together into the south, relieving the siege of Gondor and eventually entering Mordor, Sauron’s dreadful realm. As they approach Mordor, they are joined by Elves out of Lórien and Greenwood, Dwarves from the Misty Mountains, and even Ents out of Fangorn Forest. There are several battles along the way, most notably on the plain of Dagorlad that would later become bogged down and renamed the Dead Marshes. In Mordor, the Last Alliance besieges Sauron’s fortress of Barad-dûr, which lasts for several years.
2: The Fall Of Sauron. At last, Sauron breaks the siege, though not before many have died, including Isildur’s brother Anárion and Oropher, king of the Elves of Greenwood. The Dark Lord arrives on the battlefield wearing the One Ring he created, making him almost invulnerable – he drives the attacking armies back to the slopes of Mount Doom, and there, with the fiery heat of his hand, he kills Gil-galad and Elendil. But Isildur, Elendil’s son, takes up the hilt-shard of his father’s broken sword and deals the fatal blow to Sauron, cutting the One Ring from the Dark Lord’s finger. Sauron is vanquished, and his evil spirit flees, incorporeal and weakened. His armies are easily defeated. His Ringwraithes vanish from history. And the war is won. But Isildur refuses to listen to the counsel of Elrond and Círdan, who both advise him to destroy the Ring in the fires of Mount Doom. Instead, Isildur finds himself unable to get rid of the Ring, and holds onto it as a souvenir of his victory.
1: The Disaster Of The Gladden Fields. This one is entirely up to the showrunners: it’s possible they’ll want to end the series on a more hopeful note, with the survivors of the war picking up the threads of their broken lives and moving on, and all that. And certainly there should be some happy endings – but at the same time, it would be deliciously exciting to end the entire series with the disaster of the Gladden Fields, something that was glimpsed briefly in The Fellowship Of The Ring. Isildur, returning home from the war, is attacked by a rogue band of orcs and killed – and the One Ring slips from his finger as he falls and drops into the River Anduin. Imagine it: Howard Shore’s familiar, eerie score closing out the final episode of the final season, as we watch the Ring settle into the mud at the river-bed, there to lie in wait for the next two and a half thousand years…
So what do you think of these ten events from the Second Age timeline? Will they define the series, or do you think the showrunners will focus their adaptation on a singular moment from the chronology, rather than trying to fit three-thousand years worth of story into just five seasons? Share your own thoughts, theories and opinions in the comments below!